Concept artworkGet Forked
A little less indecision.
End the “Where should we eat?” debate with a playful spin that picks your next restaurant. Eventually, it’ll pick your order too.
Byte Ranch.BUILT FOR THE FUN OF IT.SOFTWARE, GAMES & A LITTLE CURIOSITY
We’re Byte Ranch, an independent studio making apps, games, and experiments we want to see in the world.
Explore our projectsMade by two humans. Built to be enjoyed.
01 / OUT IN THE FIELD
Some practical. Some playful.
All a little bit us.
Concept artworkA little less indecision.
End the “Where should we eat?” debate with a playful spin that picks your next restaurant. Eventually, it’ll pick your order too.
Concept artworkFight through history with your friends.
Assemble your army. Position your units. Outthink your friends. A strategic, card-based auto-battler spanning historical eras.
An experiment after dark.
A game-mod project in the works. We’ll share a closer look and a download link when it’s ready.
There’s room to roam.
A new idea, a “what if,” a side project that gets out of hand. Whatever comes next, it’ll have a home here.
02 / THE PEOPLE BEHIND IT
We’re Jacob and Quintin, the people behind Byte Ranch. We make our own software and games, following the ideas that make us curious and building things we’d love to use and play.
This is our little corner of the internet.
We’re glad you found it.
Jacob is a former Apple engineer and the founder and CEO of a multimillion-dollar software company. With more than two decades in software, he brings experience turning ideas into products and building the teams behind them.
Quintin leads DevOps and Support at a software company. His background spans more than a decade in IT, from hands-on support to running production infrastructure. He brings a practical focus on automation, reliability, and making software work well for the people using it.